South East Essex Academy Trust (SEEAT)

Cornelius Vermuyden School

ICT

Intent

The ICT & Computing department aims to create and develop enthusiastic and independent learners of ICT & Computing. We are committed to establishing a learning environment that encourages students to feel confident in taking risks with technology and developing informed opinions about the world around them. Our curriculum prioritizes learning over teaching; we want students to reflect on and enhance their skills, ask questions, and embrace challenges. There will be opportunities for students to independently extend their skills beyond the classroom, preparing them for life beyond Cornelius Vermuyden School.

Knowledge and Skills

ICT & Computing encourages the development of a wide range of transferable skills. Students of ICT & Computing will:

  • Draw together, analyze, and critically evaluate information.
  • Cope with rapid changes in technology and understand its safe use.
  • Interpret, use, and evaluate data.
  • Construct reasoned arguments and question assumptions.
  • Communicate effectively and work as part of a team.
  • Understand the principles, concepts, and techniques associated with computer technology and digital communication systems.
  • Identify and address ethical, social, and legal issues related to software development and use.
  • Design, program, test, and evaluate software systems.
  • Manage time, learn independently, and take on responsibility.

Curriculum Overview

Key Stage 3

Students study a range of areas, including the impact of technology, using media, modelling data, Scratch, binary code, the history of Computing & ICT, the digital world, Micro, cybersecurity, media representations, Python programming, and HTML.

Additionally, Year 9 students have the opportunity to achieve a Functional Skills qualification as a culmination of their work across Key Stage 3.

Key Stage 4

At Key Stage 4, students study a BTEC Tech Award in Digital Information Technology. This course covers a wide range of areas, including user-interface design, collecting, presenting, and interpreting data, and effective digital working practices. Coursework accounts for 80% of this qualification, with the remaining 20% assessed through a written examination.

Career Opportunities in ICT

The study of ICT & Computing allows you to develop skills that are well-suited to many different career choices. Some examples of careers you could pursue include website designer, systems analyst, game designer, network manager, software developer, systems engineer, ICT support, games developer, app developer, teacher, media assistant, cybersecurity specialist, artificial intelligence developer, and mobile technology developer. ICT & Computing fosters logical thinking skills, making it an excellent fit for any job involving problem-solving. Additionally, most office-based employment relies on ICT & Computing, and having a qualification in this field will open many doors for you.

ICT & Computing is recognized and valued by all employers and universities. The wide range of skills and knowledge fostered by the subject allows students to develop as individuals. Most universities offer courses in ICT & Computing, providing students with the opportunity for further development.

Year 7 Curriculum Overview

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?
Using computers safely

File management - being able to securely save, locate, and reload files.

Social Networking - understanding how social media works, the benefits and the drawbacks of using it. Networking - how networking is a key feature of modern day life.

Keeping data safe online - passwords, phishing, scamming, and how we cannot be a victim.

Using Email - personal and professional the benefits of email and how it has replaced other methods of communication.

Searching the Web - effective use of search engines, key words, and use of advanced search features.

I will be able to effectively save, open and edit my files.

I will demonstrate understanding of social media concepts, and explain the dangers of using it.

I can explain why networking is important in the modern world.

I will able to identify dangers of using the internet, and how to protect myself.

I will be able to effectively search for information using a search engine. 

I will complete an end of unit assessment on using computer safely, and this will be multiple choice and contain 40 questions.

I will also be challenged through use of questioning by my teacher in class to check my understanding.
Typing Development. As part of the Year 7 Curriculum model all students will undertake a typing development course. This consists of - Beginner, intermediate and advanced typing lessons; weekly testing; literacy development, learning through gameplay, and is tracked throughout the year based on WPM (words per min) and Accuracy (out of 100%).

Completion of typing lessons to a high degree of accuracy (above 95%)

Typing speed and accuracy that has shown improvement over time, working from base levels to increasing WPM and Accuracy.

I will be assessed through multiple timed tests and page based assessments, my teacher will record the progress made over time.

 Year 8 Curriculum Overview

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?

Understanding computers

Elements of a computer - CPU, RAM, hard drives, Motherboard, Network Adapters, USB connections.

The CPU - Central Processing Unit - Clock speed, frequency, number of cycles per second, Fetch-Decode-Execute Cycle.

Binary Numbers - linked to Year 7 topic, how they process through the CPU.

Binary additions and ASCII - recap learning from Year 7.

Storage devices - internal and external, benefits of each, working out file sizes and storage capabilities.

Convergence of new Technologies - how the mobile phone has developed over time, what functions t can perform and how it has replaced 20+ devices.

I will be able to explain the key parts of a computer device.

I will demonstrate understanding of how a CPU works and the clock speed determines how quickly it will function.

I will be able to convert binary to denary and back again.

I will demonstrate understanding of storage devices and the advantages of using them.

 

I will recognise the developments of the mobile phone device and how converging technologies have happened over time. 

I will be formally assessed at end of the unit, by completing a 40 question assessment.

 

I will also be challenged in lesson through questioning by my teacher and peers at times.
HTML and Web development.

HTML - Hyper Text Mark-up Language, how it is structured into head and body sections, basic understanding of .

CSS - how it develops the styling of a page, colour, layout, padding, borders, spacing etc.

Designs - using tools such as alignment, hexadecimal colour codes and images/gifs to build a web page.

Development into a website - functioning pages, and/or links to external sites.

Creating a web form - allowing user to input and have details stored as an outcome.

I will be able to create a number of individual web-based pages that are saved to my personal area.

I will be able to demonstrate effectively laying out text, images, and moving content on each web page.

I will be able demonstrate how to link the pages together to make a more effective web site, that could be published.

I will be assessed throughout each lesson by producing working web-pages that demonstrate the skills learnt.

 

I will be formally assessed at end of the unit, by producing a working website that is fully functional.

 Year 9 Curriculum Overview

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?
Networks

The internet - how inter-connected networks form the internet, cable connections underground, in the oceans and wireless connections bring the internet together. Connectivity - Wi-Fi, Bluetooth and how we use a WAN and PANs.

Topologies - Bus, Star and Ring networks, advantages of each and drawbacks. Client / server networks - how they enable users to access accounts from multiple devices, benefits and drawbacks of using client / server network.

Encryption - how messages are encoded, decoded and read.

Links to cypher texts, Ceaser cypher and character shifting.

I will be able to demonstrate understanding of how the internet is devised across the globe linking to cabling and how we connect to other countries / continents.

I will be able to decipher between different types of network based on the scenario.

I will be able to select the appropriate topology for a given network, and explain why.

I will understand encryption and be able to apply an encryption cypher to text to make my own encrypted message. 

I will be assessed ion lesson through various activities to check my understanding including questioning from teacher, lesson activities that apply my knowledge.

 

I will also have a multiple choice assessment at the end of the unit, that will be based on Microsoft forms.
User Interfaces

Design Principles - layout, colours, whitespace, fonts, symbols.

Navigation features - linking input buttons and output screens.

Deciding on content - Film, TV, Gaming platforms.

Ease of use - breadcrumbs and how they support the user, symbols to help with specific audiences.

I will be able to apply a range of design principles to my own interface to create a fully functional interface.

I will be able to add navigational features using hyperlinks.

I will be able to determine for appropriate images and content for my interface to meet client requirements.

I will demonstrate my understanding of accessibility by adding in features to support a range of needs.

I will be assess through my final product I produce as a working interface.

 

I will also be formally assessed through a digitally completed assessment on Microsoft forms.

Year 10 Computer Science Curriculum Overview

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?
Data Representation & Programming

Binary, binary addition, shifts - through multiplication and division.

 

Signed and unsigned Binary numbers using Sign and magnitude and Two's complement binary numbers.

 

Bitmap and image representation.


Flow charts and how they are structured.

 

Vector images and representation of sound.

Students will be able to understand the basics to 1’s and 0’s and how binary is constructed and apply to basic changes from decimal to binary and back again.

 

Students will demonstrate ability to apply binary shifts to multiply and divide numbers and converts to decimal.

 

Students will understand and apply sign and magnitude and two’s compliment to binary numbers.  

 

Students will be able to create bitmap images and link to binary numbers and how these are created applying expressions as appropriate.

 

Students will demonstrate understanding of how vector images are created and link to sound creation using binary.  
Weekly homework will assess understanding of class based topics.

End of unit formative assessment.

Exam based questions will be utilised throughout the term to assess knowledge and understanding. 
Computer Systems & Programming 2

Introduction to the CPU, The Fetch - Decode - Execute cycle, Secondary Storage and how data can be stored.

 

Optical and magnetic storage - pits and lands and how they are formed.

 

Computer specs and how they impact performance.

Programming - selection - While loops, Trace Tables, for loops, data validation. 

I will be able to demonstrate understanding of the FDE cycle, what happens at each stage, and what hardware is responsible for this process.

 

I will be able to show understanding of how files are stored within sectors of a HDD and link to how files are loaded.

 

I will understand performance of CPU’s, cores and how this impacts on instructions that can be processed per second.

 

Students will create pieces of code that uses selection (IF) and adds iteration (while loops) to create looping mechanisms within code.

Weekly homework will assess understanding of class based topics.

End of unit formative assessment.

Exam based questions will be utilised throughout the term to assess knowledge and understanding.

 Year 11 Computer Science Curriculum Overview

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?

Security and Cyber Crime

 

Programming

 

Technology impact

Cyber crime and hacker motivation – reasons for hacking (fun/challenge, personal revenge, financial gain, disruption, data theft, industrial espionage), security – physical and digital, software design and where are the dangers.

 

Programming - records and dictionaries, reading and writing to files.

 

Working with CSV files and how we import them.

 

How does technology impact us – society as a whole and individually, what laws are in place, data protection and copyright, FOI (freedom of information) act and CMI (Computer Misuse) act. Cultural impacts, technology and privacy.

 

Programming - Battle boats platform – exam based questions and problems, walkthrough and team challenges.

Students will be able to understand and explain the different types of hackers, link to scenarios the reasons why hackers do what they do.

Students will link to problems the ways that business and individuals can be more secure, explaining why they chose the method and how that limits risk.

 

Students will understand and apply a range of dictionaries in python programming, linking to reading of writing files, from given CSV (comma separated value) files.

 

Students will be able to discuss the different acts that are involved in using of computer systems, and where businesses can fall foul of them, and be able to explain the implications of them.

 

Students will be working through exam based questions and demonstrating capabilities of code developed thus far.

Weekly homework will assess understanding of class based topics.

End of unit formative assessment.

Exam based questions will be utilised throughout the term to assess knowledge and understanding.

 

 Year 10 Digital Information Technology Curriculum Overview

 

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?

Exploring

User Interface

Design

Principles

and Project

Planning

techniques"

Component 1: Learning Aim A:

  • What is a user interface?
  • Introduction to user interfaces – basic and moving on to complex user interfaces
  • Audience needs
  • Design principles
  • Designing an efficient user interface

Component 1: Learning Aim B:

  • Project planning
  • Creating a project plan
  • Creating an initial design

Component 1: Learning Aim C

  • Develop and review a user interface
  • Refining the user interface
  • Review their own work
Students will develop their understanding of what makes an effective user interface and how to effectively manage a project. They will use this understanding to plan, design and create a user interface. Students will develop their knowledge and understanding of different project planning techniques that can be used to plan, develop and monitor projects. Learners will develop their knowledge and understanding of different user interface design principles. Learners will then be able to select appropriate project planning techniques to be able to plan and create an effective user interface that meets a set of defined user requirements.

Through verbal Q and A in class.

Practise of assignment based tasks.

As the completed piece of coursework for component 1 – issued by exam board in September. 

 Year 11 Digital Information Technology

What are we learning? What knowledge, understanding and skills will we gain? What will excellence look like? How will this be assessed?
The wider implications of digital systems

Environmental issues linked to business and personal use of computer systems, knowing the responsible disposal of old devices and systems – recycling centres, upgrading parts, safe disposal.

Equal access - digital divide – between those that have/know the technology and those that don’t, what the impact is and how it can split society.

Use policies within business structures – acceptable use, code of conduct etc.

Data protection laws – the six elements of data handling and how business need to ensure they follow – implications if they do not. GDPR and data handling.

I will be able to communicate what the various environmental issues are and explaining how the systems can be disposed / upgraded safely.

I will be able to explain what equal access to digital systems is, and the groups that could feel marginalised by technology.

I will be able to communicate what the data protection act covers, and how businesses can follow it – with implications if they do not.

 

I will identify how GDPR has come in to play and what implications this has for Europe and data handling.   

Through verbal Q and A in class, worksheets working as a group or individual.

As part of end of unit assessment that is exam based questions.

Planning and communication in digital systems

Data Flow diagrams – Information flow diagrams (IFD) and Data Flow Diagrams (level 0 and level 1) – the various symbols that create each diagram, and how we link them together with the rules for the diagram.

Flow charts – basic structure and reasoning for flow charts, understating the need for a decision making process in them and how this forms looping mechanisms.

Students will be able identify the differences between an IFD and a DFD, with clear knowledge of the components to each diagram.  

Students will be confident to create each chart for given scenario and apply logic for the construction of them.  

 

Students will be able construct a flow chart and demonstrate understanding of decision making and implications for outcomes.

Through verbal Q and A in class, worksheets working as a group or individual.

As part of end of unit assessment that is exam based questions.

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